Orten Was The Case
Get ready to step into the (non-existent) shoes of Ziggy – an unexpected hero from a fictional Swedish neighborhood. Together, you’ll take on the daunting task of foiling a sinister scheme that could potentially devastate the entire world.
Ziggy wakes up one day with a strange mark on his hand, clueless about what happened the night before. After a couple of minutes lost amongst the familiar streets of his suburb, Orten, an explosion brings him back exactly where he woke up moments before… He’s stuck in a time loop.
With no shoes or recollection of the past, he goes on a mission to discover what the hell is going on and how to avoid the destruction of his city. This won’t be easy though, cause the more he snoops in the wrong places, the more he learns that his hometown has a lot of secrets hidden. His weird neighbors become weirder, and he can only rely on his friends, and on his highly reliable brain.
If the day repeats over and over, then how can one progress? That’s the catch: Knowledge is your key to progress in Orten. Each loop you go through, you will learn something new that will let you progress the story further. With this time loop mechanic, you’ll retain clues, notes, and timeline events, eventually knowing how you can change the future in just 12 minutes on a casual Sunday.
Who are they? The Midnight Council, I mean. They seem to be the only ones that are one step in front of you. What really happened in this town 40 years ago and how do you escape the time loop and death?
Follow the clues, solve puzzles, and explore the enigmatic suburb of Orten in this 2.5D hand-painted, adventure game!
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